On the one hand, The Evil Within 2 is Resident Evil but smarter, retaining the ‘evil science corporations doing bad’ and balls-to-the-wall combat scenarios while its simulated setting leads to some interesting visual experimentation and surreal scenarios. ![]() While I’ve never played the first Evil Within (something about its Saw-in-a-mental-asylum trappings just left me feeling utterly numb), the sequel has had my attention for a long time. The two games, released in 20 respectively, are the brainchild of Shinji Mikami, who played a pivotal creative role in some of the best Resident Evil games, helping the series become the phenomenon it is today. The Evil Within series never really seemed to get off the ground, or entrench itself in the gaming horror consciousness.
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